![]() The most notable jump this time around is the addition of a second playable character. ![]() For the final entry in the series, Chair has done it again, offering a long list of satisfying improvements. When some complained about the brief completion time and repetitive nature, the developer bounced back in the sequel with a much larger castle to explore, new combat styles, and deeper customization. In 2010, Chair Entertainment released a new take on Punch-Out-style combat that showed off the graphical power of iOS devices and used controls expertly tuned to touch screens.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |